Dungeons 4
- Trainer / Cheat Engine TableDamage Controls
- Player Damage Mod; scales the damage applied to your units. Ignore the fact that the floating numbers are invalid
- Foe Damage Mod; scales the damage applied to your foes (not neutrals). Ignore the fact that the floating numbers are invalid
Worker Controls
- Work Speedup Factor Bonus; every time the work speedup factor changes, this bonus is added on top. Since it triggers only in change, you will need to slap your workers at least once to start applying this bonus.
- Worker XP Gain; scales the amount of XP your workers gain periodically.
Resource Slapper
These are hacks that trigger when you slap a creature - e.g., one of your snots.
In general, for anything to work, a valid pointer is required.
Once a hack has been executed, it disables itself (the flag is set to false). This has to do with crash prevention, keep reading.
If you see that the bonus is not applied on a slap, assume your pointer is wrong - drop some gold/evilness/mana into your storage and try again, that will update it. That said, expect crashes when you move onto a new level and you slap a creature. It's perhaps best to disable/reenable the script so the pointers are zero to prevent the crash.
The pointer required for the creature caps is updated approximately every 10 seconds, so wait 10 secs after level load or enabling the script.
- Add Gold On Slap; adds a fixed amount of gold on slap.
- Add Evilness On Slap; adds a fixed amount of evilness on slap.
- Add Mana On Slap; adds a fixed amount of mana on slap.
- Max Workers On Slap; change (not add!) your worker cap to the specified amount on slap.
- Max Population On Slap; change (not add!) your population cap to the specified amount on slap.
UPD: 19.11.2023
Table by Csimbi
dungeons-4.ct [57.12 Kb] (downloads: 1)