Here are movement speed pointers for (the first mech only) Front/Back/Left/Right (Game2.Design.MotorDefinition.Attributes).
All of the other values are hashed and stored in Game2.Design.CharacterPropertyNames. Changing health/energy/etc will either zero out everything or result in an instant failure of the mission/run.
UPD: 30.04.2024
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heavy-storm-shadow.ct [12.78 Kb] (downloads: 2)