- cool, trap cooldown x8 faster;
- addCoin, mul for gain and spend;
- initEnergy, initial energy + 80;
- OpenPassedMapNode, able to enter passed map node again, eg. inf shop/campfire visit;
UPD: 13.04.2024
Table by panraven
cd2_trapmaster.ct [9.92 Kb] (downloads: 1)